Cat Pixel Art

Pixelblog - 37 - Castlevania Study — SLYNYRD

A Castlevania-focused 8-bit pixel study centered on Castlevania III: rebuilding player sprites (base anatomy, walk/crouch/jump, whip smear and overshoot) on a 16×16 tile grid, designing enemies from game and photo references, and assembling gothic tiled environments with the NES palette—plus practical tips on limited colors, CRT-era clusters, and studying hardware limits without blind copying.

slynyrd.com

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