Cat Pixel Art

Sunset Devils: An Interview with Creator and Lead Designer, Andreas Illenseer. - Tilting at Pixels

Interview with Sunset Devils creator Andreas Illenseer on the game’s long development and design choices. He explains the manual firearm system—separate inputs for loading, unloading, cocking, and firing, with mouse-wheel cocking to mimic revolver motion—and why each gun has its own handling instead of spray-and-pray shooting. He also names inspirations from spaghetti westerns, Boktai, S.T.A.L.K.E.R., and Lonely Star, and notes starting pixel art via Homestuck-era pixelated brushes.

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