Pixelblog 25 walks through three frame-by-frame motion studies: a human walk cycle, a Shiba Inu quadruped walk, and a bird wing beat (front then side). Each starts as flat-color body parts; animate one section across all frames—legs or wings first, then body and secondary motion—before coloring. Notes cover opposite-leg timing for dogs, wing joint fold points, and keeping designs simple so cycles stay clean.
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